![]() ![]() ![]() Reinforcement system I've wrote, ensured that the number of enemies can be infinitely big without a change to the FPS. When a battle takes places, the battle scene pulls and pushed data from and to the map. Also player can influence those factions by their actions. I've implemented Utility based AI for them so they can calculate what is the best move they should do and find the most strategically important castle to attack. Hex hills made to the dimensions of the Battletech hex map Desert 3. There are nation AI's with different personalities and plans and executes attacks to enemy castles and to player in real time. Features: 40x40km (Detailed Background) with a 8x8km (Terrain) playable space. It's tile-based and features ever-changing nation relations. Other than the battle scene, we've made another scene called the map, filled with nations, towns and castles. can be modelled using the program MagicaVoxel and imported into the game. Now you just have start Teardown and start playing. Teardown is a 2022 sandbox, puzzle and action game developed and published by Tuxedo Labs. Rename the existing file to something like customold.vox and rename the file you just moved to custom.vox. Enables a distinctive sky menu, with: intensity scale from 0 to 200 sky light color box Enables a distinctive sky menu, with: a Rayleigh density scale from 0 to 100 color box 'Abbot: Rayleigh stand for Rayleigh diffusion (light diffusion through the atmosphere that's why the sun appears yellow on earth and 'white' in space. The purpose of the tool is to enable artists and creators to make voxel ASSETs that can be. vox file and move it into the C:\Program Files (x86)\Steam\steamapps\common\Teardown\create\custom folder. Sky is a retractable set of functions from Render's light panel. Vo圎dit is a voxel editing tool that is developed by The Sandbox. I've also wrote a custom an projectile collision detection solution for the arrows. Save your file, and navigate to your folder where you saved it. This map isn't done yet but I feel it is in a state where I can release it. This map is based on the movie, 'Honey, I shrunk the kids' where you are really small compared to the rest of the world. There was another player melee system which includes weapon hit combo system, dodging, shielding and parrying systems. Honey I Shrunk Teardown v1.1 (Steam Release) Created by Spencer Johnson. Since this is a fantasy game, it also had to handle more than one enemy type. I've made a melee detection system that can handle more than one enemy. Variety of Weapons and Power-Ups Leaderboards Cool Indie Original Soundtrack (12 Tracks) 10 Different Maps 4 Playable Characters Input: Keyboard
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